![]() Local character = player.CharacterAdded:Wait() - Waiting until the Player's character gets added to ![]() Local player = Players.LocalPlayer - Gets the player from the local script, Local Player will be considered by its script location., so If it wasn't in a player this would not work Local UIS = game:GetService("UserInputService") - We do this so we can get the players inputs We need to define the character though and the player so that we can put up their walkspeed! to do that you need to put this: local Players = game:GetService("Players") Step 1 - Making The Scriptįirst of all, you want to make a new local Script inside of StarterPlayerScripts which can be found by going to StarterPlayer, Name it whatever you want! Step 2 - Coding The Script ![]() Hello! I’m StarJ3M, and I’m going to be teaching you how to make a simple shift to spring ability/key bind! This will be easy to learn and quick! This is for those people who get free models for Shift To Sprint Scripts. ![]()
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